The one, and only update to this game


After receiving some criticism, I changed some things. For the first and final update, here's what was changed

  • That little effect that would cause you to take additional damage after healing has been removed. It has turned into a normal cooldown
  • Time required to stand still before healing was shortened. Now you need to stay still for 0.2 seconds instead of 1
  • Enemies spawn every 2 seconds now.
  • There is now a wave system. For every 7 enemies spawned, you get 6 seconds of time before the next enemy spawn.
  • Fixed a little issue with the timer text.
  • Changed the help menu.

Hopefully these changes will help the game feel better to play. If you have any other things changed, it will not be implemented for I'm not working on this game anymore. 

Although, I might make a devlog on this video or something like that (if I make one, it will be in game description).

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