The post jam update


Hello, sorry for the late update, I was busy irl and could not be on my PC.

Underneath are all the fixes and updates I added to the game.


Player Updates

- You can no longer get stuck on walls

- Gravity's increased, meaning the player will fall faster

- Rotation for the player is now rounded, meaning you will always perfectly land on one side.

Element Updates

- Increased Fire element damage from 10 to 20

- Increased Lightning element damage from 25 to 30

These buffs mean that enemies are much easier and quicker to defeat, as such, I buffed the enemies.

Enemy Updates

- Enemies now spawn once every 6 seconds instead of 8 seconds

- Enemy health has increased from 50 to 60


That's all the updates! I want to work on this game more in the future, so  this page will now become the jam version while I make a new itch page. I'm thinking of adding a new scoring system and another enemy, so look out for those! The youtube devlog for this jam is also going to be coming soon. I couldn't get it out as soon as the jam ended, because I was busy once again. But hopefully it should be out.

Thanks for reading!

-PotatoNato

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